Welcome
Hello. We are a group of entrepreneurs researching social games for businesses as an engagement strategy. If you are involved in social media or marketing, please take our survey on the left.
We are using this data to better understand how businesses approach social media and modern trends such as mobile to see how this can help shape our advergaming and gamification platform for enterprises.
Take our survey
When we talk about social media we refer to online communication and distribution through tools such as Facebook, Twitter, Youtube and other similar services.
These communication tools help develop multi-way interactions between people and without any of the barriers of traditional methods of connecting with customers.
Many businesses, government departments and services have followed the trend of using social media sites such as Facebook, Twitter and others to provide streams of the latest information to subscribed users instantaneously all over the world.
What is Advergaming?
It is the practice of using gaming for the purpose of advertising and educating players about a business or product.
Using Gather will simplify Advergaming for businesses by providing an easy to configure set of mechanics to launch their own Advergames from.
What is Gamification?
Gamification summarises the art and science of using dynamics and techniques from the gaming world and applying those to non-game applications.
Common techniques used in applications include challenging the player, gratification, recognition through rewards, and competition between players (leader boards).
Humans have a psychological predisposition to tackle challenges and competitions. By taking those conditions and applying them to applications used in marketing campaigns, we can educate, motivate and reward certain behaviours through fun, light hearted and enjoyable entertainment rather than direct marketing.
Why Gaming?
Gaming is one of the most engaging mediums in not just digital space, but ranks highly compared to other marketing mediums.
While users may spend 30 seconds watching your business' TV advert or radio commercial, business games, or gamification of an existing app can draw users into your brand for hours by chasing incentives and rewards, while proactively being stimulated by a perceived purpose.
Nobody wants to be directly marketed to, and customers are quickly opting out of current methods. Popular services such as NetFlix and iTunes have also changed how customers consume information, so the time has come for a change in how brands interact with their customers. We believe that interactive games are an important tool for businesses.
Who are we?
This website, survey and the Gather platform is part of a project by a group of entrepreneurs based in CreativeHQ, Wellington.
We are looking at casual gaming through the development of a game engine with a focus on advergaming and social gamification. We believe that our work can be used to help companies in a positive way and provide more innovative solutions to how brands empower their customer base into action. We are looking to launch our first game demo of the engine in March 2012, which will showcase Gather's features to businesses.
What is Gather?
Gather is part of our strategy for opening the world of social gaming to businesses. Businesses will be able to utilize Gather to deploy their own custom social games to their website, mobile application or Facebook page for a fraction of the cost it takes to develop a social game from scratch.
The mechanics of Gather revolve around short, fun, skill based challenges for the player against the clock or computer. By beating the game, players can earn instant rewards in the form of badges or items in line with your store or marketing promotion.
With public leader boards tied into your customer's social media accounts, you can build a community of players competing with one another around your brand and allow them to spread the buzz around your marketing campaign.
Once you've launched your game, Gather doesn't let it just sit there, it keeps track of your players by
analysing how well they are doing and how long they interact with your game. By looking through
these metrics, we can tweak and improve your game to ensure that your customers are having fun.